Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
BOOM. If the Bombie is reduced to 0 hit points by fire damage, or if it takes 17 points of fire damage in one turn, the Bombie immediately explodes from the explosives in its guts. All creatures within a 10 ft. radius must make a DC 14 DEXTERITY saving throw, taking 10(2d10) fire damage on a failure, or half as much on a success
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage.
Description
Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.
Comments