Blood feast. When the demon reduces a target to 0 hit points it can use a slam attack as a free action.
Amorphous. The demon can move through a space as narrow as 1 inch wide without squeezing.
Blood Frenzy. The demon has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 16 (2d10 + 6) [bludgeoning] damage.
Call to the blood (recharges on 5 or 6). Each creature within 60ft of the demon must make a dc 16 strength save or be pulled 10ft towards the demon and knocked prone.
Description
Blood demons are an enigma to demonolgists. At times these creatures move in great swarms across the abyss, but these swarms disappear as soon as they come. some think these are the blood parts of obyrith that Tharazdun destroyed and some think if enough all in 1 place can bring back an obyrith.
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