Pack Tactics. The Cultist Capt. has advantage on an attack roll against a creature if at least one of the Cultist Capt.'s allies is within 5ft of the creature and the ally isn't incapacitated.
Spellcasting. The Cultist Capt. is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The Cultist Capt. has following cleric spells prepared:
Cantrips (at will): vicious mockery, acid splash, fire bolt
1st level (4 slots): command, inflict wounds, shield of faith
2nd Level (3 slots): hold person, scorching ray
Multiattack. The Cultist Captain makes two melee attacks.
Blessed Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage, and 2 (1d4) necrotic damage.
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