Medium Undead, Neutral Evil
Armor Class 8
Hit Points 7 (1d8 + 3)
Speed 20 ft.
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands the languages it knew in life but can't speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The Zombie Goon has advantage on an attack roll against a creature if at least one of the Zombie Goon's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Multiattack. The Zombie Goon makes two attacks.

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Description

Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.

Habitat: Urban

WillBudge

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