Brave. The Unsainted knight has advantage on saving throws against being frightened.
Multiattack. The Unsainted knight makes two melee attacks.
Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Longsword: Melee Weapon Attack: +2 to hit. range 5 ft., on target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands
Hellfire Summons(Recharges 5-6). For 1 minute Unsainted knight summons hellfire to engulf their weapon. This deals an extra 5 (2d4 + 3)points of fire damage. This ignores resistance to fire damage.
Spellcasting. The Unsainted kinght is an 2nd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +5 to hit with spell attacks). The Unsainted knight has the following spells prepared:
Cantrips (at will): fire bolt, control flames , thunderclap, true strike
1st level (3 slots): burning hands, shield, thunderwave
Parry. The Unsainted knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.
Description
An Unsainted Knight is one who has sworn fealty to Archdeacon Cordovan, Father of The Unsainted. They serve only to bring about the fall of the material realm and aim to raise the Nine Hells to conquer it. Through a ritual, their souls are corrupted and ever bound to the Nine Hells. A mortal ingests devil's blood which kills them and then arises as Unsainted.
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