Medium Humanoid (Human), Neutral Evil
Armor Class 20 (studded leather)
Hit Points 100 (20d8 + 20)
Speed 35 ft.
STR
14 (+2)
DEX
20 (+5)
CON
12 (+1)
INT
13 (+1)
WIS
20 (+5)
CHA
10 (+0)
Saving Throws DEX +9, WIS +9
Skills Acrobatics +6, Deception +3, Perception +3, Stealth +9
Damage Resistances Poison
Condition Immunities Charmed, Poisoned
Senses Passive Perception 13
Languages Thieves' cant plus any two languages
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Assassinate. During its first turn, the assassin has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the assassin scores against a surprised creature is a critical hit.

Evasion. If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

 

Actions

Multiattack. The assassin makes two shortsword attacks and one crossbow attack.

Hidden Sword. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) piercing damage,

Heavy Crossbow. Attack: +10 to hit, range 100/320 ft., one target. Hit: 10 (1d10+ 5) piercing damage. The fireball spell is cast on the location at third level(DC 15 saving throw).

Description

The greatest assassin.

Monster Tags: NPC

Habitat: Urban

cookiekaka

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