Medium Undead, Any Evil Alignment
Armor Class 16 Natural
Hit Points 25 (6d6 + 25)
Speed 50 ft., Climb 50 ft.
STR
14 (+2)
DEX
14 (+2)
CON
15 (+2)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws CON +4, WIS +1
Damage Resistances Fire, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Psychic
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Darkvision 60ft, Passive Perception 12
Languages Undercommon
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Action Name. Enter the description for your action.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 2) [Necrotic] damage. 

Infect person.  Melee weapon attack: +10 to hit Reach 5ft, 1 target hit 15 (3d10) Necrotic Damage con save 22 or they will take an extra 2d10 poison damage if this reduced the target to 0 they come a zombie

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Bite Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 2) [Necrotic] damage

Description

Enter a general description for your monster here.

Ele94

Comments

Posts Quoted:
Reply
Clear All Quotes