[roll]20d10+8[/roll] Force Smash
Terrain destruction. Reality bends to Avalons' will and changes the terrain by [roll]1d4[/roll]
1 - Firey Wastes
2 - Acid Floor
3 - Desolate Cavern
4 - No Change
Overpower. Avalon uses the powers of a mystic to force one target to their knees
[roll]4d6+5[/roll] of psychic damage
Target must hit a DC 20 save to avoid this.
Nothingness. Avalon uses the power of Ighol to attack multiple targets.
Everyone in a 50 ft radius must make a CON saving throw of DC 15, on failure everyone receives 7d10+5 damage
Elzebreault. Avalon attacks one target with an unseen force propelling them 15 ft away.
Hit +13
3d12 damage
Supreme Bonding. Avalon combines with his Origin "Ighohl" to make an area attack.
A saving throw must be made DC20, or take 3d12 of damage.
Parry. Avalon adds 4 to its AC against one melee attack that would hit it. To do so, he must see the attacker and be wielding a melee weapon.
Forceful Counter. Avalon can choose as a reaction once per enemy turn to repel an attack dealing half of intended damage.
Teleport. Once per turn Avalon can teleport up to 30 ft in any direction.
Unseen Barrier. Non-Magical attacks do not damage Avalon.
Ighohls Protection. After taking damage, once per damage type per day, Avalon gains immunity to the damage type for that round.
Avalon can interrupt any action, up to 3 times per day.
Can choose a target to perish where they stand. They must make a DC 20 to save, otherwise their HP drops to Zero
Description
Mystics hold powers of Origin. Avalon holds the power of the Supreme Origin "Ighohl", who supposedly holds infinite power.
He yearns to destroy humanity and create a world free of all life besides the Mystic race along with his Origin, Ighohl.