Medium Humanoid (Human), Lawful Good
Armor Class 6 Natural armor
Hit Points 22 (2d20 + 5)
Speed 20 ft.
STR
9 (-1)
DEX
10 (+0)
CON
5 (-3)
INT
8 (-1)
WIS
5 (-3)
CHA
8 (-1)
Skills Animal Handling +12, Nature +20
Damage Vulnerabilities Acid, Cold, Fire, Lightning, Necrotic, Piercing, Slashing
Senses Passive Perception 1
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

I don't wanna die! Cobblestone Townsfolk care about their HP more than anything.

Actions

Unarmed Strike. Melee Strike Attack: +1 to hit, reach 5 ft., 1 target. Hit: 2 (1d8 + 0) bludgeoning damage.

Pitchfork. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 15 (2d12 + 2) piercing or bludgeoning damage. 

Rock Throw. Ranged Rock Attack: +3 to hit, range 10/60 ft., 1 target. Hit: 10 (1d12 + 1) bludgeoning damage.

Description

People that live in cobblestone, a small village tucked away in the mountains.

Habitat: GrasslandHillUrban

Bernth

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