Armor Class
6
Natural armor
Hit Points
22
(2d20 + 5)
Speed
20 ft.
STR
9
(-1)
DEX
10
(+0)
CON
5
(-3)
INT
8
(-1)
WIS
5
(-3)
CHA
8
(-1)
Skills
Animal Handling +12, Nature +20
Damage Vulnerabilities
Acid, Cold, Fire, Lightning, Necrotic, Piercing, Slashing
Senses
Passive Perception 1
Languages
Common
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
I don't wanna die! Cobblestone Townsfolk care about their HP more than anything.
Actions
Unarmed Strike. Melee Strike Attack: +1 to hit, reach 5 ft., 1 target. Hit: 2 (1d8 + 0) bludgeoning damage.
Pitchfork. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 15 (2d12 + 2) piercing or bludgeoning damage.
Rock Throw. Ranged Rock Attack: +3 to hit, range 10/60 ft., 1 target. Hit: 10 (1d12 + 1) bludgeoning damage.
Description
People that live in cobblestone, a small village tucked away in the mountains.
Comments