Grim Connoisseur. The Copycat has advantage on ability checks made to identify creatures and recall lore about them.
Keen Hearing and Sight. The Copycat has advantage on Wisdom(Perception) checks that rely on hearing or sight.
Light Sensitivity. While in bright light, the Copycat has disadvantage on attack rolls, as well as Wisdom(Perception) checks that rely on sight.
Shadow-Born. While in dim light or darkness, the Copycat can take the Disengage or Hide action as a bonus action on each of its turns and has advantage on Dexterity(Stealth) checks.
Hallowing Glimpse: Ranged spell attack, +7 to hit, range 30ft, one target. Hit 7(1d4+5) necrotic damage and the Copycat regains 2(1d4) hit points.
Macabre Mimicry(3/day): The Copycat targets one tiny creature it can see within 30ft of it. The target must succeed on a DC 15 Wisdom saving throw or be magically absorbed by the Copycat. While absorbed, the target leaves its space by dissolving into dark dust and is being digested by the Copycat. If the Copycat dies while digesting a creature, the absorbed creature reappears in the Copycat's space, it drops to 1 hit point, and falls Unconcious. Otherwise, the absorbed creature ceases to exist after 8 hours.
While digesting a creature, the Copycat gains all damage resistances, damage immunities, and special traits of that creature. In addition, the Copycat can use that creature's actions and reactions. If special appendages or body modifications are required for any of the features, they appear on the Copycat as spectral manifestations representative of the absorbed creature.
Description
Creeping and stalking through the darkness, this nocturnal predator has the most remarkable method of ingestion. Instead of depending on actual food, it feeds on the very essence of other beings, mysteriously absorbing them. On top of that, the Copycat is capable of adopting any skill, trait, or other quality of similar sized creatures unfortunate enough to land in its magical belly. This remarkable feature receives as much attention from practitioners of the dark arts. They can be seen everywhere throughout the night, but aren't hostile to creatures larger than themselves, but will be drawn to wielders of the necromantic arts or warlocks.
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