Blight Rampage: turns the environment into a blighted death biome
Action Melee Attack. Melee Weapon Attack: +20 to hit, reach 600 ft., 100 target. Hit: 20 (3d10 + 6) [Necrotic] damage.
Blight bolt: Ranged Weapon Attack: +20 to hit, range 1000/5000 ft., 30 target. Hit: 19 (13d13 + 5) [necrotic] damage.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Hive spores takes control of nearby allies
Enter the description for how legendary actions work for your monster here.
Brain spores (Costs 5 Actions). Takes control of one player for ten turns
Enter the description for how mythic actions work for your monster here.
Blighted world mage spell (Costs 30 Actions). Destroys WORLD
Description
The moving cities of the blight.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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