Small Fey, Chaotic Neutral
Armor Class 14 Natural Armor
Hit Points 45 (10d6 + 10)
Speed 30 ft., Fly 40 ft.
STR
8 (-1)
DEX
18 (+4)
CON
12 (+1)
INT
8 (-1)
WIS
14 (+2)
CHA
10 (+0)
Skills Acrobatics +6, Stealth +6
Damage Immunities Psychic
Condition Immunities Charmed
Senses Darkvision, Passive Perception 12
Languages Common, Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Hypnotic Gaze. Bluewing's eyes can mesmerize creatures within range. As an action, Bluewing can force a creature within 30 feet to make a DC 14 Wisdom saving throw. On a failed save, the creature is charmed by Bluewing for 1 minute.

Actions

Multiattack. Bluewing makes two claw attacks.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Wing Attack. Bluewing beats its wings, sending out a gust of wind. Each creature within 10 feet of Bluewing must make a DC 12 Strength saving throw, taking 5 (2d4) bludgeoning damage and being knocked prone on a failed save, or half as much damage and not being knocked prone on a successful one.

Description

Bluewing is a small, monkey-like fae creature with bright blue fur and large, bat-like wings. Its eyes are gleaming and mesmerizing, and it moves with a quick and agile grace. Bluewing is known for its mischievous nature, and it delights in causing chaos and confusion wherever it goes. Its hypnotic gaze can be used to lure unsuspecting prey into its grasp, making it a dangerous creature to encounter.

TinyTonka

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