Trampling Charge. If Bully the blue bull moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the ox can make a hooves attack against it as a bonus action.
Raging Bull. If Bully the blue bull moves at least 20 feet in straight line and is raging, any creature within 5 ft of bully the blue bull’s path of movement must make a DC 14 dex save or take 1d6 bludgeoning damage and be pushed 5 feet away from the path of movement.
Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 6) bludgeoning damage.
Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 6) bludgeoning damage.
Rage. As a bonus action or reaction Bully the blue bull may enter a rage if provoked or in combat. During the rage Bully the blue bill gains 10ft to his movement speed, gains resistance to non magical bludgeoning, piercing, and slashing damage, and gains advantage on any strength saves or athletics checks. Bully the blue bull may only end his rage if his if he drops to 0 hit points, or he is unable to move or make a successful attack on a creature by the end of a round.
Description
Bully the blue bill was taken from the plains of Kör and traded southward with the intent of being put in the Coloseum of Zixus to fight against bull fighters or gladiators
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