Large Beast, Neutral
Armor Class 13 Natural armor
Hit Points 32 (4d10 + 12)
Speed
STR
20 (+5)
DEX
15 (+2)
CON
17 (+3)
INT
5 (-3)
WIS
12 (+1)
CHA
5 (-3)
Saving Throws STR +7, CON +5
Senses Passive Perception 11
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Trampling Charge. If Bully the blue bull moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the ox can make a hooves attack against it as a bonus action.

Raging Bull. If Bully the blue bull moves at least 20 feet in straight line and is raging, any creature within 5 ft of bully the blue bull’s path of movement must make a DC 14 dex save or take 1d6 bludgeoning damage and be pushed 5 feet away from the path of movement.

Actions

Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 6) bludgeoning damage.

Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 6) bludgeoning damage.

Bonus Actions

Rage. As a bonus action or reaction Bully the blue bull may enter a rage if provoked or in combat. During the rage Bully the blue bill gains 10ft to his movement speed, gains resistance to non magical bludgeoning, piercing, and slashing damage, and gains advantage on any strength saves or athletics checks. Bully the blue bull may only end his rage if his if he drops to 0 hit points, or he is unable to move or make a successful attack on a creature by the end of a round.

Description

Bully the blue bill was taken from the plains of Kör and traded southward with the intent of being put in the Coloseum  of Zixus to fight against bull fighters or gladiators 

JDaddyL

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