Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6+2 piercing damage plus 1d6 poison damage.
Poison Cloud (1/day). The Buzzkill releases a cloud of poisonous gas in a 15-foot radius around itself. Creatures in the area must make a DC 15 Constitution saving throw, taking 3d6 poison damage on a failed save, or half as much on a successful one. Affected creatures are also poisoned for one minute.
Adrenaline Boost (3/day). The Buzzkill injects an ally with adrenaline. As a bonus action, the ally gains temporary hit points equal to 1d6 + the cyborg artificer's Intelligence modifier. For the next minute, the ally gains advantage on all attack rolls and ability checks.
Description
This small bee-shaped drone has a sleek metallic body with yellow and black stripes. Its wings buzz furiously as it hovers in the air, ready to strike with its sharp stinger. The Buzzkill's poisonous attacks make it a deadly threat on the battlefield, and its ability to inject adrenaline into allies can give them the boost they need to turn the tide of the fight.
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