Large Monstrosity, Unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft.
STR
20 (+5)
DEX
12 (+1)
CON
17 (+3)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages Abyssal, Common --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Sight and Smell. The coaraa has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The creature has advantage on attack rolls against another creature if at least one of the attacking creature's allies is within 5 feet of the target creature and the ally isn't incapacitated.

Innate Spellcasting. The coaraa's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). They can innately cast the following spells, requiring no material components:
At will: detect magic, magic missile
2/day each: plane shift , ray of enfeeblement, sleep


Magic Resistance. The coaraa has advantage on saving throws against spells and other magical effects.

Fire Bolt. The coaraa hurls a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 2d10 fire damage. A flammable object hit by this spell ignites in a 10x10 area if it isn’t being worn or carried. Each turn spent in the flames causes 1d10 fire damage.

Actions

Multiattack. The coaraa makes two attacks: one with its horns and one with its claws.

Horns. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) bludgeoning damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Description

Sheep with claws and uncanny intelligence.

Previous Versions

Name Date Modified Views Adds Version Actions
4/25/2023 8:42:30 PM
3
0
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Coming Soon
4/25/2023 8:53:26 PM
3
1
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Coming Soon

Habitat: ArcticForestGrasslandMountain

TheStormFall

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