Huge Celestial, Chaotic Good
Armor Class 30 Natrual
Hit Points 650 (10d20 + 200)
Speed 1000 ft., fly 1000 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Skills Acrobatics +30
Damage Resistances All, Bludgeoning from non magical attacks
Senses Darkvision, Truesight, Passive Perception 100
Languages All All
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Blinding sight: every creature in a 60 ft radius is blinded for 3 turns.

Spellcasting. [Achilieś] is a 20 -level spellcaster. Its spellcasting ability is [ability score] (spell save DC 15, +5 to hit with spell attacks).  [Achilie's] has following [at will] spells prepared.
 (level 5):[Fear

](level 9): [Time stop], [wish]

 

Actions

Begone. Achilie's banishes you to another world or out of sight,

Action Melee Attack. Melee Weapon Attack: +10 to hit, reach 60ft., 1 target. Hit: 30 (1d10 + 20) [slashing] damage. 

Action Ranged Attack. Ranged Weapon Attack: +15 to hit, range 200/600 ft., 1 target. Hit: 40 (5d +8) [piercing] damage.

Bonus Actions

Bonus actions: True levitate.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

 I blow up at the slightest insult.

I'm always polite and respectful.

I am the strongest thing alive.

 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Angel

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

MightyBeholder3783

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