Attacker. The Battle Squirrel gains a +2 bonus to all attack rolls.
Dexterous: Squirrels have advantage on all dexterity saves.
Improved Critical. The sidekick’s attack rolls score a critical hit on a roll of 19 or 20 on the d20.
Scent: Squirrels have advantage on all wisdom checks related to their sense of smell.
Second Wind. The Battle Squirrel can use a bonus action on its turn to regain hit points equal to 1d10 + its level in this class. Once it uses this feature, it must finish a short or long rest before it can use it again.
The Battle Squirrel can use this feature twice between rests starting at 20th level.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Description
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