Medium Undead, Chaotic Evil
Armor Class 12
Hit Points 18 (4d8)
Speed
STR
12 (+1)
DEX
9 (-1)
CON
9 (-1)
INT
6 (-2)
WIS
6 (-2)
CHA
5 (-3)
Senses Darkvision, Passive Perception 8
Languages Elvish
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Claws. +2 to hit, reach 5 ft., 1 target. Hit: 4 (2d4 + 4) [slashing] damage. 

Bite. +2 to hit, reach 5 ft., 1 target. hit 3 (1d6+2) [piercing] damage. the target must make a DC 10 constitution saving through, on a failure the target gets the zombie curse. over the course of 3 days they become a zombie. on day three they lose control and fully become a zombie. The curse can be removed with a remove curse spell. on success nothing happens.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

geckodarth

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