Medium Undead, Chaotic Evil
Armor Class 16
Hit Points 40 (4d10)
Speed
STR
16 (+3)
DEX
12 (+1)
CON
12 (+1)
INT
6 (-2)
WIS
6 (-2)
CHA
5 (-3)
Senses Darkvision, Passive Perception 8
Languages Elvish
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

 Greatsword. +4 to hit, reach 5 ft., 1 target. hit 10 (2d10+3) slashing damage. 

Bite. +2 to hit, reach 5 ft., 1 target. hit 8 (2d8+2) [piercing] damage. the target must make a DC 10 constitution saving through, on a failure the target gets the zombie curse. over the course of 3 days they become a zombie. on day three they lose control and fully become a zombie. The curse can be removed with a remove curse spell. on success nothing happens.

geckodarth

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