Medium Beast, Unaligned
Armor Class 13
Hit Points 20 (3d10 + 3)
Speed 50 ft.
STR
14 (+2)
DEX
16 (+3)
CON
12 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws DEX +5
Damage Resistances Cold
Senses Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The chocobo has advantage on an attack roll against a creature if at least one of the chocobo's allies is within 5 feet of the creature and the ally isn't incapacitated.

A chocobo with a saddle gives +5 to ride checks a chocobo with out a saddle gains +5 to speed. 

There are many different breeds of chocobo Identified by color.

Yellow chocobos are the oldest and most common breed, hardy and immune to nonmagical dieases.

White chocobos are mostly used for farm labor, pulling wagons plows etc. White chocobos receive advantage on str./athletics checks and saves.

Tan chocobos  are the breed of choice for soldiers. Fearless and patient tan chocobos are immune to fear, and will never run from even the most insurmountable challenges. 

Brown chocobos were bred for difficult terrain. Brown chocobos do not take rough terrain penalties.

Black chocobos are the fastest, used for racing for the most part. There are two variants of black chocobos blue tip and red tip. Blue tip get +5 Con Saves +5 Speed. Red tip get +10 Speed.

Speckled Chocobos are the offspring of white and black chocobos. While not being immune to disease or as fast like it's parents the speckled chocobo is hardy giving it +15 hp.

 

Actions

Multiattack. The chocobo makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Description

A chocobo is a tall flightless bird with strong legs and a heavy beak, bred centuries ago from ancestors of the first domesticated axebeaks. Being bred for use as mounts, for pulling carts, carriages and for racing. Chocobos are known to be intelligent and to understand the languages they were raised with, to an extent. A chocobo bonds quickly to a kind master, and will turn on a cruel one. Cocobos only obey people it considers friends of it's master.       Can be used in combat and take their turn directly after their rider. They will refrain from combat unless commanded by their master. Commanding your chocobo in combat takes an action. After commanding your chocobo to attack it will continue to attack the closest enemy after your turn, without needing further commands to make it attack another specific target or to get it to obey another command it will take another action from you. 

Monster Tags: Misc Creature

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUrban

EzekielRage

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