Small Fey, Neutral Good
Armor Class 12 natural armor
Hit Points 32 (3d10 + 4)
Speed 10 ft.
STR
3 (-4)
DEX
18 (+4)
CON
10 (+0)
INT
14 (+2)
WIS
13 (+1)
CHA
11 (+0)
Saving Throws WIS +3
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Senses Passive Perception 13
Languages Sylvan
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Void Pocket. The Void Pocket has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and a flat purple helix to put item in. The Pocket can hold up to 300 pounds. Retrieving an item from the pocket requires an action.

Void Shift. Can cast (at will): Blink

Spellcasting. The Banette is a 4th-level spellcaster. Its spellcasting ability is wisdom (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): Primal Savagery, Druidcraft
1st level (4): Catapult, Goodberry

2nd level (3): Arcane Lock, Knock, Misty Step

3rd level (2): Tiny Hut, Beacon of Hope

4th level (1): Conjure Woodland Beings

Actions

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Description

Banette’s are rare creatures able to hold many weapons and magical items at a time in a "void pocket." It is said they are wandering spirits who take control of stuffed animals and change the fool to their liking. Typically they are solitary beings, so they find other lonely creatures to befriend. 

Previous Versions

Name Date Modified Views Adds Version Actions
4/29/2023 12:15:37 AM
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4/29/2023 12:32:16 AM
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Monster Tags: pet

Habitat: Forest

SocksAreCool15

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