Hunt Shifter. Creatures cannot gain advantage against Valenti unless she is incapacitated.
Spellcasting. Valenti is a 10th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). She has following Druid spells prepared:
Cantrips (at will): Shillelagh, Primal Savagery, Thorn Whip, Druidcraft
1st level (4 slots): Cure Wounds, Entangle, Healing Word, Ice Knife, Absorb Elements
2nd level (3 slots): Flame Blade, Hold Person
3rd level (3 slots): Dispel Magic, Erupting Earth, Tidal Wave
4th level (3 slots): Guardian of Nature, Ice Storm, Blight
5th level (2 slots): Contagion
Shillelagh. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.
Primal Savagery. Melee Spell Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d10) acid damage.
Thorn Whip. Melee Spell Attack: +8 to hit, reach 30 ft., one target. Hit: 7 (2d6) piercing damage. If the target is Large or smaller they are pulled 10 feet closer.
Shortbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Elemental Wild Shape. 1/day: Valenti uses her bonus action to transform into either a fire, wind, water, or earth elemental.
Combat Wild Shape. Valenti can expend a spell slot to regain 1d8 hitpoints per level of spell slot expended.
Charger. After dashing Valenti can take a bonus action attack for either +5 damage or push the target 10 feet.
Lair and Lair Actions
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