Armor Class
18
Plate
Hit Points
29
(4d10 + 4)
Speed
65 ft.
STR
20
(+5)
DEX
14
(+2)
CON
15
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Saving Throws
STR +7
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Heavy Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Hooves Smack. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 19 (2d8 + 5) bludgeoning damage.
Helm Spike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 5) piercing damage.
Comments