Armor Class
12
(natural armor)
Hit Points
22
(4d8 + 4)
Speed
0 ft., Burrow 40 ft.
STR
14
(+2)
DEX
13
(+1)
CON
13
(+1)
INT
1
(-5)
WIS
10
(+0)
CHA
4
(-3)
Skills
Perception +2
Damage Vulnerabilities
Cold, Lightning
Senses
Blindsight 30 ft., Passive Perception 12
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The cephalos has advantage on an attack roll against a creature if at least one of the cephalos's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be paralyzed. The creature may reattempt the saving throw at the end of each of its turns.
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