Large Monstrosity, Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 224 (20d10 + 48)
Speed 30 ft., Fly 60 ft.
STR
20 (+5)
DEX
12 (+1)
CON
20 (+5)
INT
5 (-3)
WIS
14 (+2)
CHA
14 (+2)
Skills Perception +8
Senses Darkvision 60 ft., Passive Perception 18
Languages Draconic Understands Draconic but can’t speak
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Actions

Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws.

Bite. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 12 (4d6 + 4) piercing damage.

Horns. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) bludgeoning damage.

Claws. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 4) slashing damage.

 

Reactions

Fire Breath (Recharge 5–6). The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 36` (8d8) fire damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Legendary Resistance (3/Day). If the Chimera fails a saving throw, it can choose to succeed instead.

 

Habitat: GrasslandHillMountainUnderdark

Nerdcastle

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