Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws.
Bite. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 12 (4d6 + 4) piercing damage.
Horns. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) bludgeoning damage.
Claws. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 4) slashing damage.
Fire Breath (Recharge 5–6). The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 36` (8d8) fire damage on a failed save, or half as much damage on a successful one.
Legendary Resistance (3/Day). If the Chimera fails a saving throw, it can choose to succeed instead.
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