Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 12 (leather armor)
Hit Points 26 (4d8 + 8)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Skills Athletics +5, Deception +2, Religion +2
Senses Passive Perception 11
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Actions

Multiattack. The cultist makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Description

Their devotion to Baphomet has empowered these cultists with the beastly qualities of bears. Covered in shaggy brown fur, dangerous clawed hands, and a powerful jaw with large sharp teeth.

Previous Versions

Name Date Modified Views Adds Version Actions
4/30/2023 8:52:27 AM
1
1
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Coming Soon

Monster Tags: NPC

Habitat: Urban

Sloan_Kettering

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