Armor Class
12
Hit Points
2
(1d4)
Speed
40 ft., Climb 30 ft.
STR
3
(-4)
DEX
15
(+2)
CON
10
(+0)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3, Stealth +4
Senses
Darkvision 60 feet, Passive Perception 13
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Night Skulker. The black cat has advantage on Dexterity (Stealth) checks while in dim light or darkness.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Comments