Gargantuan Aberration, Any Evil Alignment
Armor Class 30 natural armor
Hit Points 1656 (30d20 + 156)
Speed 200 ft., Burrow 30 ft., Climb 100 ft., Swim 50 ft., Walk 125 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Damage Resistances All
Senses Blindsight 1 mile range, Darkvision 1 mile range, Tremorsense 1 mile range, Truesight 1 mile range, Unknown 1 mile range, Passive Perception 21
Languages All
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. Beta is a 1st level spellcaster. Its spellcasting ability is INT (spell save DC 25, +17 to hit with spell attacks). Beta has the following  spells prepared:
Cantrips (at will): fire bolt, mage hand, ray of frost, scorching ray, Melf's Minute Meteors
3/day: meteor swarm, time stop, wish

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [damage type] damage. 

Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage

Poison Breath. Poison Breath is an action that does 42d10 (210) damage

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Mountain

TheLbag

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