Medium Humanoid (Tiefling), Neutral Good
Armor Class 14 Natural
Hit Points 99 (99d8)
Speed
STR
10 (+0)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
20 (+5)
CHA
10 (+0)
Saving Throws WIS +9, CHA +4
Damage Resistances Fire
Senses Passive Perception 15
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Twilight Sanctuary. 1 Slot. As an action a sphere of twilight emanates from her. The sphere has a 30-foot radius, and is filled with dim light. The sphere moves with her, and for 1 minute every creature she choose gaind 1d6 +12 temporary hitpoints every round.

Steps of Night. 4 Slots. As a bonus action when you are in dim light or darkness, you can magically give yourself a flying speed equal to your walking speed for 1 minute.

Spellcasting. 
3st level (6 slots): [Sleep.Roll 9d8[roll]9d8[/roll]; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures).Starting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected.], [spell name] 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

ZioScalso

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