Medium Or Small Construct, Unaligned
Armor Class 16 (natural armor)
Hit Points 30 (3d8 + 10)
Speed 35 ft.
STR
13 (+1)
DEX
18 (+4)
CON
18 (+4)
INT
13 (+1)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +3, WIS +4
Skills Perception +6
Damage Immunities Poison
Senses Darkvision 120 ft., Passive Perception 16
Languages All - Speak and understand all language
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Overload. If targeted by lightning-type spells, the construct must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious

Mechanical Nature. The construct doesn’t require air, food, drink, or sleep.

Actions

Multiattack. The construct makes two bite attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (2d6 + 2) piercing damage.

 

Description

      Clockwork Hounds are constructs made by Salvatore Malore. Designed to guard cities and act as a companion for citizens. They are typically linked to a Arcane Power Core nearby. They must remain 1000ft from a Arcane Power Core to remain operational.

      Their body is made of a light-weight Mithril alloy, able to shrug off most impacts. Due to the conductivity of the alloy, they are very susceptible to Lightning based attacks, but immune to Poison and Disease. They are also immune to all conditional effect. (Petrified, charmed, Terror, ect.)

 

Previous Versions

Name Date Modified Views Adds Version Actions
5/5/2023 2:49:25 AM
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Coming Soon
MoonscarLethorian

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