Armor Class
12
(natural armor)
Hit Points
42
(5d10 + 15)
Speed
40 ft., Swim 30 ft.
STR
20
(+5)
DEX
10
(+0)
CON
16
(+3)
INT
2
(-4)
WIS
13
(+1)
CHA
7
(-2)
Skills
Perception +3
Senses
Passive Perception 13
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The armadillobear has advantage on Wisdom (Perception) checks that rely on smell.
Armored Shell. The armadillobear can shape itself into an armored ball as it moves. If it takes the dash action, diffcult terrain doesn't cost it extra movement and it gains a +2 bonus to its AC until it stops moving.
Actions
Multiattack. The armadillobear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.