Radiant Floof: Lady marshmallow has resistance to non-magical bludgeoning damage, resistance to necrotic damage, resistance to fire, and immunity to cold. She also gives off magical light for a radius of 25 feet
Headbutt. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 4) [bludgeoning] damage.
Floofy charge. Floofy charge: When you charge with 20 feet or more, and hit a headbutt, the creature has to make a dc 15 strength save, or get knocked prone. If the target is knocked prone, you can attack with Stomp of Retribution as an attack.
Stomp of Retribution. bonus attack: +8 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 4) [bludgeoning] damage.
Holy Spit. Holy Spit: +6 to hit, range 25 ft., 1 target. Hit: 5 (1d10) [acid/radiant] damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Lady Marshmallow is a legendary steed that has blessed hundreds of chosen crusaders with her strengths through the ages. She lives in Elysium, but sometimes deigns a particularly good paladin worthy of her. She has yet to give her help to a cause that has failed to help the world. When summoned, any good aligned creature who sees her for the first time gets so elated that they gain a magical immunity to new non-magical diseases for a month.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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