Large Plant, Unaligned
Armor Class 16 Natural Armor
Hit Points 86 (12d12)
Speed 40 ft., Swim 15 ft.
STR
15 (+2)
DEX
17 (+3)
CON
10 (+0)
INT
10 (+0)
WIS
18 (+4)
CHA
1 (-5)
Saving Throws STR +9, DEX +10, WIS +11
Damage Vulnerabilities Fire, Necrotic, Slashing
Damage Resistances Acid, Cold, Lightning
Damage Immunities Poison
Condition Immunities Grappled, Poisoned, Restrained
Senses Darkvision 40 ft., Tremorsense 20 ft., Passive Perception 14
Languages Aquan, Common (Cannot Speak), Druidic, Sylvan, Telepathy (30 ft.), Terran
Challenge 22 (41,000 XP)
Proficiency Bonus +7
Traits

Druidic Bonds. The Curog Strikethorn can serve as a Familiar to Druids of 14th level or higher and doubles the range Druid spells cast within 30 ft. of it, and all spells that target either heal 1d4 hit points or deal 1d4 bludgeoning damage (Caster's choice).

Swift Caster. The Curog Strikethorn can cast 2 spells as a quick action.

Lightfooted. The Curog Strikethorn ignores effects and terrain that would slow it.

Spellcasting. The Curog Strikethorn is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +4 to hit with spell attacks). The Curog Strikethorn has following Druid spells prepared:
Cantrips (at will): Mending, Detect Poison, Purify Food and Drink, Virtue, Know Direction, Atonement.
1st level (22 slots): Entangle, Pass without Trace, Longstrider, Summon Nature's Ally 1, Detect Animals or Plants, Detect Snares and Pits, Cure Light Wounds, Goodberry, Obscuring Mist.
2nd level (18 slots): Fog Cloud, Bear's Endurance, Bull's Strength, Cat's Grace, Barkskin, Owl's Wisdom.
3rd level (14 slots): Call Lightning, Cure Moderate Wounds, Dominate Animal, Neutralize Poison, Spike Growth, Remove Disease, Water breathing.
4th level (10 slots): Command Plants, Cure Serious Wounds, Freedom of Movement, Rusting Grasp.
5th level (6 slots): Call Lightning Storm, Cure Critical Wounds, Death Ward, Stoneskin, Wall of Thorns.

Actions

Multiattack. The Curog Strikethorn can make two Claw attacks and one Gore or Thorns attack per turn.

Claws. Melee Weapon Attack: +2 to hit, reach 10 ft., 1 target. Hit: 3d4 Slashing damage.

Gore. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 10 Piercing damage.

Thorns. Ranged Weapon Attack: +3 to hit, reach 15 ft., 1 target. Hit: 1 Piercing damage + 1d4 Poison damage and Poisoned condition (DC15 Con Save negates Poison damage and condition).

Lightning bolt. Ranged Weapon Attack: +4 to hit, reach 120 ft., 2 targets. Hit: 5 Lightning damage.

Root Spikes. Ranged Weapon Attack: +2 to hit, reach 30 ft., 2 targets. Hit: 2d6 Piercing damage + 1d4 Bludgeoning damage.

Description

The Curog Strikethorn can easily be mistaken for a Shambling Mound at first glance, however what sets it apart from the Shambling Mound is it's more bestial form akin to a Lion crossed with a Alligator with horns made from fallen branches of Curog's leafless trees, the body itself is made up of vines and branches, and within it's chest there is a "core" that gives the creature it's slight amber glow, it stalks Curog's Forests and Mires fulfilling much the same role as Treaents of other regions of the world.

Monster Tags: Misc Creatureplantfey

Habitat: ForestSwamp

TheFearsomeRat

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