Armor Class
14
Natural (Stone Hide)
Hit Points
11
(2d8 + 3)
Speed
30 ft., Burrow 15 ft.
STR
14
(+2)
DEX
11
(+0)
CON
14
(+2)
INT
5
(-3)
WIS
4
(-3)
CHA
4
(-3)
Saving Throws
CON +4
Skills
Athletics +2
Damage Resistances
Slashing
Senses
Blindsight 60 ft. Smell, Passive Perception 11
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Special Trait Name. Chiseled Hide
This monster has advantage on stealth checks when in a rocky area.
Actions
Action Melee Attack. Stone Tusk: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d8 + 1) slashing damage.
Reactions
Reaction Name. Stone Spikes
This monster may fill two 5 by 5 areas with spikes. If a player steps on them they must make a DEX save DC 11 or take 2 (1d4) damage and have their move reduced by 10 ft.
Comments