Tiny Celestial, Lawful Neutral
Armor Class 14
Hit Points 12 (2d8 + 2)
Speed 25 ft.
STR
4 (-3)
DEX
17 (+3)
CON
14 (+2)
INT
12 (+1)
WIS
15 (+2)
CHA
20 (+5)
Saving Throws INT +3, WIS +4, CHA +7
Skills Perception +5, Persuasion +7
Damage Immunities Bludgeoning, Necrotic, Radiant
Condition Immunities Charmed
Senses Truesight, Passive Perception 17
Languages All
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Corporeal Form. Due to being created of pure light, the Astro can cast gaseous form once a day.

Spellcasting. The Astro is a 3-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The Astro has following [class name] spells prepared:
Cantrips (at will): Dancing Lights, Mending, Prestidigitation, Thaumaturgy, Minor Illusion, and Create Bonfire
1st level (3 slots): Grease, Sleep, Expeditious Retreat, Healing Word and Cure Wounds.

2nd level (2 slots): Enhance Ability, Knock, and Pyrotechnics

 

Actions

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Bonus Actions

Disengage and Dash. Due to the Astro's gentle nature, they are able to flee from danger quickly and efficiently. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

mmlivingston