Medium Humanoid (Goblin, Goblinoid), Chaotic Evil
Armor Class 14
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
9 (-1)
WIS
11 (+0)
CHA
10 (+0)
Skills Performance +2, Stealth +5, Survival +2
Senses Darkvision 60 ft, Passive Perception 10
Languages Common, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Brave. Bugbear has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra [roll]2d6[/roll] damage from the attack.

 

Actions

Maul. Melee Weapon Attack; +5 to hit, reach 5ft. one target. Hit: 3d6+3 bludgeoning damage or piercing damage, bugbear's choice.

Javelin. Melee or Ranged Weapon Attack; +5 to hit, reach 5 ft, or range 30/120 ft, one target. Hit 2d6+3 piercing damage in melee or 1d6+2  piercing damage at range.

 

Reactions

Parry. The bugbear adds 3 to its AC against one melee attack that would hit it. To do so, the bugbear must see the attacker and be wielding a melee weapon.

Previous Versions

Name Date Modified Views Adds Version Actions
5/6/2023 6:59:01 PM
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1
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Coming Soon

Monster Tags: Goblinoidhumanoid

Afrojinxx

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