Dive Attack. If the Javelineer is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 7 (2d6) damage to the target.
Flyby. The Javelineer does not provoke Attacks of Opportunity if it did not start the turn beside the enemy it is moving away from.
Keen Sight. The Javelineer has advantage on Wisdom (Perception) checks that rely on sight.
Multiattack. The aviansie Javelineer makes two attacks: one with its Javelin and one with its talons.
Javelin. Melee Weapon Attack: +7 [roll]1d20+7[/roll] to hit, reach 30/90 ft., one target. Hit: 9 (1d6+4) piercing damage.
Talons. Melee Weapon Attack: +5 [roll]1d20+5[/roll] to hit, reach 5 ft., one target. Hit: 9 (1d8+4) slashing damage.
Evasive Maneuvers (1/Short Rest). As a bonus action, the aviansie scout can take the Dash action and move an additional 30 feet.
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