Medium Celestial, Typically Chaotic Evil
Armor Class 13 None
Hit Points 20 (3d10 + 5)
Speed 20 ft.
STR
6 (-2)
DEX
8 (-1)
CON
16 (+3)
INT
18 (+4)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws CON +5
Damage Vulnerabilities Slashing
Damage Immunities Necrotic, Poison
Condition Immunities Frightened
Senses Blindsight 65, Passive Perception 12
Languages All
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The Aspect of MeeMaw is a 5-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The MeeMaw has the following Cleric spells prepared:
Cantrips (at will): Spare the Dying, Toll the Dead 
1st level (4 slots): Command, Guiding Bolt 

2nd level (2 slots): Hold Person, Blindness/Deafness

3rd level (1 slot): Bestow Curse, Animate Dead

Actions

Summon Grandmas: Aspect of MeeMaw can summon 1d4+2 zombies, she can do this 1 time per day

Cane Wallop Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 2) psychic damage. 

Cookie Throw RangedWeapon Attack: +4 to hit, range 30/60 ft., one target. Hit: 4 (1d4 + 2) Piercing damage.

Description

The aspect of MeeMaw travels with 4 zombie grandmas at a time

Box_man

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