Large Swarm of Tiny beasts, Chaotic Evil
Armor Class 14 naturall armor
Hit Points 130 (20d10 + 40)
Speed 40 ft., Walk 20 ft.
STR
13 (+1)
DEX
13 (+1)
CON
13 (+1)
INT
13 (+1)
WIS
13 (+1)
CHA
13 (+1)
Saving Throws DEX +5, INT +5
Skills Acrobatics +12, Survival +14
Damage Vulnerabilities Acid
Condition Immunities Frightened
Senses Blindsight, Darkvision, Truesight, Passive Perception 8
Languages Common, Ogre can talk in common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

FLY the snake can fly 80ft/120ft.

 

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +4 to hit with bite 1d10+3 poisin damege

Bonus Actions

SWALLOW once per short rest, it can swallow a creature smaller than its self. that creature can attomatticly hit the snake or it could make a streangth check to heeve its self out.

Reactions

 .counter bite when it is hit, it will get a bite at its attacker.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

looks like a really big flying snake.

Lair and Lair Actions

its lair is a pp gold mine.

Regional Effects

The region containing a legendary big flying snake's lair is scary, which creates one or more of the following effects

doubt and confusion.

Habitat: Swamp

UltimateHollowKnight

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