Spellcasting. The summoner is a 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 19, +11 to hit with spell attacks). The summoner has following Wizard spells prepared:
Cantrips (at will): Create bonfire, infestation, toll the dead, blade ward, ray of frost
1st level (4 slots): find familiar, floating disk, fog cloud, unseen servant, grease, ice knife, burning hands, chromatic orb
2nd level (3 slots): Dust devil, flaming sphere, flock of familiars, misty step
3rd level (3 slots): Glader's tower, sleet storm, summon lesser demons, tidal wave
4th level (3 slots): storm sphere, dominate beast
5th level (3 slots): cloudkill, conjure elemental, infernal calling, wall of stone
6th level (1 slot): flesh to stone, arcane gate, circle of death, chain lightning, Otto's irresistible dance, disintegrate
7th level (1 slot): Mordenkaiden's magnificent mansion, plane shift, prismatic spray, teleport
8th level (1 slot): clone, maze, mighty fortress, incendiary cloud
9th level (1 slot): wish, gate, meteor swarm, power word kill
Quarterstaff. +8 to hit, 1d8 or 1d10 +2 bldg
Horns- +6 to hit- 1d12 +2 bldg
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