Undying. If slain, Aragon's spirit refuses to stop living and insists it stays in the Haunted Forest. Aragon's body will regrow from the mud in the Haunted Forest after 1d100 days.
Spellcasting. The archdruid is a 20th-level spellcaster that uses Wisdom as her spellcasting ability (spell save DC 22; +14 to hit with spell attacks). The archdruid has the following spells prepared from the druid’s spell list:
Cantrips (at will): druidcraft, produce flame, shillelagh
1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
2nd level (3 slots): animal messenger, barkskin
3rd level (3 slots): call lightning, daylight, dispel magic, meld into stone, plant growth, protection from energy, water breathing
4th level (3 slots): blight, confusion, freedom of movement, giant insect, hallucinatory terrain, ice storm, polymorph, stone shape
5th level (3 slots): commune with nature, geas, greater restoration, insect plague, mass cure wounds, reincarnate, scrying, tree stride
6th level (2 slots): conjure fey, find the path, [spell/]heal[/spell], move earth, sunbeam, transport via plants, wall of thorns
7th level (2 slots): fire storm, regenerate
8th level (2 slots): earthquake, Tsunami
9th level (5 slots): Shapechange, True Resurrection, storm of vengeance
Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.
Legendary Resistance (3/Day). If Aragon fails a saving throw, he can choose to succeed it instead.
Mythic Resistance (1/Day). Aragon can become resistance to all damage for 1 minute at will.
Description
Druids dwell in forests and other secluded wilderness locations, where they protect the natural world from monsters and the encroachment of civilization. Some are tribal shamans who heal the sick, pray to animal spirits, and provide spiritual guidance.
Lair and Lair Actions
The Haunted Forest.
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Posted May 16, 2023WIP