False Appearance. While the coin remains motionless, it is indistinguishable from an ordinary object.
Near Lifeless. The cannibal coin can't wear or carry anything, neither can it take any action except the ones below.
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage. If the target is a coin, it becomes infected and turns into another cannibal coin after 24 hours.
Bestow Greed. The coin targets one creature it can see or otherwise sense within 30ft of it, the creature must make a wisdom saving throw or become inflicted by the following curse:
Curse of Greed. The creature gains a new flaw (personality trait) "I must not part with wealth by any means, and I seek to convert my entire wealth to coin". If the creature breaks this personality trait, it takes psychic damage equal to the amount of gold parted with, to a maximum of 16.
Cannibal Coins can hold their action to use this trait in tandem. The DC for this saving throw is equal to the number of coins that use it, with a maximum of 16.
Description
Cannibal coins were bred from mimics to smuggle into pirate and dragon hoards, the unforeseen consequence is that they infected coin across the world quickly. Cannibal coins starve after 1 day of not biting another creature, making them simple to deal with, but deeply problematic if they infect an entire hoard.
A curse of greed can be lifted by casting remove curse, when doing so, the casting time is increased to 10 minutes and the following resources are required: A living humanoid who has recently found misfortune and an item of genuine personal value to the afflicted. The afflicted creature must donate the item to the humanoid, and make a DC 16 wisdom saving throw, with either advantage or disadvantage based on how truly they value the item. If they take the item back, the curse immediately returns.
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