Armor Class
18
(natural armor)
Hit Points
40
(6d8 + 6)
Speed
25 ft.
STR
18
(+4)
DEX
11
(+0)
CON
16
(+3)
INT
1
(-5)
WIS
3
(-4)
CHA
1
(-5)
Saving Throws
CON +5
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Antimagic Weakness. The statue is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the statue must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious.
Statue. While the statue remains motionless, it is indistinguishable from a normal statue.
Actions
Multiattack. The statue makes two melee attacks.
Smash. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (2d6 + 4) bludgeoning damage.
Description
This statue is controlled by an unknown arcane source. While completely motionless, it looks like a normal statue. Its body can be made of any type of material, and have any appearance. It does not talk or know any language.
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