Call Briar. The briar hag conjures a 10-foot diameter thicket within 50 feet which becomes difficult terrain for 1 minute. Any creature within the thicket when it is conjured must succeed on a DC 21 DEX save or take 2d4+5 piercing damage, half as much on a success. ANy creature that enters or starts its turn in the zone takes 1d4 piercing damage. A briar hag is immune to its own briars.
Magic Resistance. The hag has advantage on saving throws against spells and other magical effects.
Claws.(Hag Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Rake the Eyes. (Hag Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1d6 + 5 slashing damage and the target is blinded until the end of the briar hag's next turn. The briar hag can move 10 feet before or after making this attack.
Curse of Thorns. Ranged Spell Attack: +10 to hit, range 50 ft., one target. Hit: 3d4 + 5 piercing damage and the target is restrained (save ends).
Change Shape. The hag magically polymorphs into a Small or Medium female humanoid, or back into her true form. Her statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.
Comments