Rejuvenation. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.
Innate Spellcasting. The naga's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components.
(At Will): Mage Hand, Minor Illusion, Scorching Ray
(3/Day): Command, Detect Magic, Detect Thoughts, Lightning Bolt
(1/Day): Blight, Dimension Door, Dominate Person
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 7 (1d6 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 31 (7d8) necrotic damage on a failed save, or half as much damage on a successful one.
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