Tiny Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 17 (5d6)
Speed 0 ft., Fly 50 ft.
STR
10 (+0)
DEX
17 (+3)
CON
10 (+0)
INT
1 (-5)
WIS
5 (-3)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Blindsight 30 ft. (blind beyond this radius), Passive Perception 7
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The candle is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the broom must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance. While the candle remains motionless and isn’t flying, it is indistinguishable from a normal candle.

 
Actions

Multiattack. The candle makes two melee attacks.

Burn. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) fire damage.

Flare (Recharge 5-6). the candle flares with a bright light. Everyone within 10ft radius of the candle must make a DC 12 Dexterity save to cover their eyes or be blinded. At the end of the targets turn they may make a DC 10 Constitution saving throw to end the effect.  

Reactions

Animated Attack. If the candle is motionless and a creature grabs hold of it, the candle makes a Dexterity check contested by the creature’s Strength check. If the candle wins the contest, it flies out of the creature’s grasp and makes a melee attack against it with advantage on the attack roll.

SapphireStream

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