Medium Swarm of Tiny beasts, Unaligned
Armor Class 10 (natural armor)
Hit Points 10 (5d8)
Speed 20 ft., Climb 20 ft.
STR
3 (-4)
DEX
13 (+1)
CON
10 (+0)
INT
1 (-5)
WIS
7 (-2)
CHA
1 (-5)
Damage Resistances Bludgeoning, Piercing, Slashing
Senses Blindsight 10 ft., Passive Perception 8
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.

Summon. The swarm lasts for only three turns

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer.

Extract. The Swarm extracts blood from a dead humanoid body

Heal. After extraction, the swarm can heal up to 2d6 + 1d8 (for each size above medium) for a single individual

Monster Tags: Misc Creature

Habitat: DesertForestGrasslandHillSwampUnderdarkUrban

HalimathZ