Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Claw: Melee Weapon Attack: +8 to hit, reach 10ft, one target, Hit 8(1d8+4) slashing damage
Call Lightning:A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see within range directly above you. The spell fails if you can’t see a point in the air where the storm cloud could appear (for example, if you are in a room that can’t accommodate the cloud).
When you cast the spell, choose a point you can see under the cloud. A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one.
If you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell’s damage increases by 1d10.
Lightning Storm: Dex Save 15, (9d10+1) on a failed save, half as much on a sucessful save. Under special occasions if your outside and their is a storm already brewing your damage will be an extra 1d10.
Description
Lightning covered Twig Blight looking creature who has the face of Betty Cohen but the body of what looks like your Chris Hemsworth Thor if he was big Groot
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