Large Undead, Chaotic Evil
Armor Class 15 Natural
Hit Points 100 (9d10 + 10)
Speed 45 ft.
STR
12 (+1)
DEX
9 (-1)
CON
19 (+4)
INT
16 (+3)
WIS
9 (-1)
CHA
15 (+2)
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Condition Immunities Charmed, Frightened
Senses Passive Perception 20
Languages Abyssal, Common Common, Eldritch
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Corruption Guardian is a master spellcaster. Its spellcasting ability is 17 (spell save DC 13 to avoid). The Corruption Guardian has following Warlock/Corruption spells prepared:


Cantrips (at will): Binding corruption, Corrupted projectile 
2nd level (2 slots): Corrupted fireball, Corruption explosion

Actions

Stronger checks. 2d12 to hit.

Corruption hit Melee attack Attack: 14 to hit, reach 10ft., Cone AOE. Hit: 1d20 + 3) Necrotic/Physical damage. Description : A cone AOE swipe to hit anyone in front.

Binding corruption Ranged/Melee attack: +3 to hit, range 60ft/ Multiple targets. Hit: No damage but restrained status. Description : The Guardian summons corruption on the ground and uses it to slowly binds the team members. The first turn, players can roll Dex save 15 to avoid the ankles to be restrained, if fails, their ankles/feet will be bound on the ground. At each failed turn, the corruption will bind one more body part (feet, legs, arm, chest, mouth then full head). When arms are restrained, DC save is disadvantaged. Other team members can free others by doing STR DC 15. Each binding is requring a DC. 

Corrupted projectile Ranged attack: +3 to hit, 60ft range / 1-3 targets. Hit: 1d12+3/ Necrotic damage. Description : Up to 3 corruption bolts are summoned and aimed at players. The bolt deals necrotic damage. 

Corrupted fireball Ranged attack: +3 to hit, 60ft range / 3 targets. Hit: 1d20+3/ Necrotic damage. Description : A 5ft wide corruption fireball able to hit in AOE the players if being next to each other.

Corrupted explosion Melee attack: +3 to hit, 5ft range / AOE. Hit: 1d12+3/ Necrotic damage. Description : Guardian summons a corrupted explosion around him to hit the players around.

Reactions

Arrogance

Taunt

 

Description

A 10ft high monster made of waving pure corruption with red eyes and mouth when smiling (no teeth).

Lair and Lair Actions

In his corrupted lair and throne room, the Corruption Guardian is able to control the amount of corruption filling the room, and shape it at will. 

Lair actions :

Corruption summoning : The Corruption Guardian can summon and increase the amount of corruption in the room and use it at will for different purposes (ex : covering the walls, blinding the players by filling the room,...)

Corruption mastery : The Corrupted Guardian can control the shape of the corruption and move it at will. Some usages of this would be turning the corruption into shackles and chains and send it to bind the players (DC 13 dex save), or summon corruption minions.

Previous Versions

Name Date Modified Views Adds Version Actions
5/8/2023 9:34:14 PM
9
0
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Coming Soon
5/18/2023 4:05:06 PM
18
1
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Coming Soon
EddieTheDoorman

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