Medium Humanoid, Any Non-Lawful Alignment
Armor Class 10 (cloth)
Hit Points 27 (6d8)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
12 (+1)
WIS
11 (+0)
CHA
10 (+0)
Saving Throws DEX +5, INT +3
Skills Perception +5, Sleight of Hand +7, Stealth +7
Senses Passive Perception 15
Languages any one language (usually Common) plus thieves’ cant
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Quick and Quiet. The burglar can double their proficiency bonus on stealth rolls when trying to force a lock.

Actions

Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 2 [rollable](1d6);

Dart Ranged Weapon Attack: +3 to hit, range 20/40 ft., one target. Hit: 4 [rollable](1d4 + 2)

Bonus Actions

Cunning Action. The thief takes the Dash, Disengage, or Hide action.

Description

The burglar is an expert at getting into places they are not welcome.

Habitat: Urban

Drakkain

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